Astrolander is a simple game written in javascript, using the canvas element in html5. The game starts with a rocket landed on the ground, and a pickup floating overhead.

The objective is to gain as many points as possible from touching the pickups, while trying not to run out of fuel - Each pickup gives you one point, and a diminishing amount of fuel based on the number of points you currently have, so that the game can never go on forever.

Every time you collect a pickup, a new one appears elsewhere, slightly closer to the terrain - making it require more and more precision as time goes on.

The graphics are simple black and white vector drawings, the explosions and engine fire are simply circles with randomized vertexes.

After you inevitably run out of fuel and crash into the ground, you can opt to submit your score to the top 10 leaderboard which is displayed at the start of the game.

Play(web):astrolander