Tron is a multiplayer game programmed in Python which can be played using up to 8 joypads at once. Each player controls a single pixel on the screen, by choosing which direction to move in. As players move, they leave behind an impassable wall, and the objective is to make the other players unable to move by trapping them between these walls, and avoid getting trapped yourself.

The game is fast paced, requiring splitsecond responses to squeeze between narrow gaps as the avaialble area to move around in becomes more and more cluttered.

Rounds tend to be short (about a minute long), and the game allows players to join in or leave between rounds - so there is no need to wait for everyone to be ready before starting.

As well as the rules listed above, there are also random powerups that appear on the field, which can be picked up and used later:

  • Railgun: Fires a single pixel wide bullet straight forwards, that cuts through walls.
  • Teleport: Teleports you to a random position on the field, useful in emergencies.
  • Bomb: Plants a bomb which will explode a few seconds later, killing anyone nearby and destroying walls.
  • Rocket: A combination of railgun and bomb, a projectile that explodes when it collides with anything.
  • Wall: Deploys a short wall perpendicular to your current direction, useful for closing areas off.

Most features of the game can be customised in the settings menu, including the size of the arena, the speed of the game, which powerups are available and handicaps for less experienced players.

Download(zip):Not yet available